I saw an artwork of Anubis on Google Images that portrayed him having 2 pairs of upper limbs. I really liked the idea (this was before I started work on the Hindu gods, who coincidentally have multiple pairs of upper limbs as a common design motif) and decided to incorporate that into Mythosphere's version of the character. More information about the character: Anubis Role – Carry Skill 1 – Gatekeeper’s Grave Anubis casts a spell that accesses the enemy hero. If the level of the selected enemy hero is divisible by the level of this skill, the enemy is dealt with heavy damage. Skill 2 – Cry of the Dead Whenever a friendly ally or enemy hero dies near Anubis, his stats increase. Skill 3 – Throne Ascension Anubis casts a magical veil that encapsulates his body, giving him temporary magic immunity. Ultimate Skill – Underworld Ticket If the selected enemy hero’s HP is below a certain percentage, Anubis immediately executes him or her. The enemy hero’s respawn time is increased. And that's all folks. All 18 characters from the 1st version of Mythosphere has been designed. I'm referring to it as the "1st version" because I have since made some amendments to the Game Design Document, replacing the popular gods among my students with other candidates for the next batch of students to pick from. I'm not sure if I will design any of these new batch of gods as I aim to focus on Inktober and then on polishing up my 3D sculpting and texturing skills in the upcoming weeks.
Till next time.
2 Comments
28/6/2020 02:16:00 am
Hello, I am a programming student from Chile, and was starting a small mobile game project with some of my friends. It's centered around spirits and dead characters of history, along characters of mythology, and after some brain storming we came up with "Mythosphere" as a name for it, however after a quick search your project came up on the internet, however it is as you've stated "an imaginary video game"... so I we were wondering if we could still use the title. Greetings from Chile! Also, great artwork!
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Jason
11/7/2020 11:41:08 am
Hi Andre, thanks for reaching out and apologies for the late reply.
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