Mythosphere - Horus
There are a lot of similarities when it comes to the process of designing Egyptian and Hindu gods. Both cultures have animal inspired deities and they tend to have a ton of ornamental accessories and a funky color scheme. I explored these features on Horus and on tomorrow's Anubis. For this variant, I went for a younger teenager proportions.
More information about the character:
Role – Initiator
Skill 1 – Falcon Flight
Horus leaps and glides to the selected area.
Skill 2 – Falcon Punch
Horus punches a random enemy at melee range, stunning the enemy for a long duration.
Skill 3 – Pharaoh’s Tomb
Horus encases himself inside a tomb. While inside the tomb, he casts an aura that increases HP regeneration for himself and nearby allies. He remains immobile within the tomb. The tomb has 1000 armour but has 0 magic resistance. Horus dies if the tomb is destroyed.
Ultimate Skill – Eye of Horus
Nearby allies gain +1000 armour for a certain duration.
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