Mekazoo has gone live. Mekazoo has gone live. Mekazoo has gone live. It feels good to say it. I have worked on this game, part-time for 4 years and full-time for 3 and a half. Working on this game has brought me from Singapore to Seattle and back. I have attended PAX twice as an exhibitor and have seen firsthand how people were having fun with the demo. I have evolved, as an artist and as a person throughout these 4 years. I have also become engaged to the love of my life. After all this time, Mekazaoo has finally come into fruition. So what is Mekazoo? It is a 2.5D platformer where you switch between the 5 mechanical animals - Armadillo, Frog, Wallaby, Panda and Pelican. Each of the animals possess unique abilities that aid the player in navigating the game's vibrant levels. If you love side scrolling platformers from the late 80's and early 90's, you should definitely check out Mekazoo! It is available on PC, PS4 and XboxOne. I will recommend playing it on the PC with a controller for the best experience. Steam link - http://store.steampowered.com/app/390330/ The above images are early concept artwork I created for the foresty world of the Arboretum. We wanted to differentiate ourselves from other platforming titles that had cheery and bright forest settings. The vision we had in our minds were that of a neon and luminous forest that featured highly saturated, almost psychedelic colors. The paintings were very much inspired by the music of MJ Quigley, the Audio Director of the team. I remember bouncing to the beat of an early Mekazoo track as I painted this. I will be posting more images throughout the week and elaborating on my involvement as the Art Director of the project, so do look forward to seeing more artwork!
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