The main project I embarked on last year during the lockdown was this 3D food truck scene that's based on a concept art by Olga Permiakova. While I have attempted handpainted models before, this is the first time I am trying out on a scene of such a scale. Initially I wanted to use this opportunity to try out modeling and texturing in Blender, but I decided to go back to 3DS Max as there were too much new information to absorb. I will make it an effort to use Blender next time!
Some additional renders of the scene