I was still working my way through the ZBrush course but my Schoolism subscription ended prematurely. Alas, here are my final 2 assignment submissions.
I wanted to attempt a more stylized design. I also wanted to try more hard surface sculpting. I am quite happy with the end product although it is a little off model to my concept art, especially the weapon.
The focus on this one is more on surface textures like cracks, skin textures, etc. I think I could have done more with the polypainting but that is not an area I am particularly interested in focusing on right now.