Old man Logan caricature practice.
While it's not my favourite superhero movie or even X-Men movie (I thought DoFP was better, for the sole merit of being able to accomplish so much within the duration of the film), it is certainly the best film I've seen this year. I love the relationship dynamics between Logan, Xavier and X-23.
Did you like the film?
A concept artwork of an ancient Chinese military outpost done for an art test. From sketch to the final polished illustration. I had some difficulty emphasizing on the evilness of this image. I found that adding tons of red, especially on the windows (suggesting an ominous red light source emitting from within) worked wonders in bringing that idea across.
Did a painting of Gordon Ramsay for the Schoolism class I'm taking. Happy year of the Chicken! Original sketches of Ramsay and other citizens below:
Blizzard's artists have a knack of creating extremely cute Murlocs. We had Tinyfin and now with Vilefin, you have the ability to summon adorable Silver Hand Murlocs to fight for your board! And so for my first painting after the launch of WotOG, I knew I had to paint Vilefin and his army.
Speaking of which, how are you guys faring in the new expansion? I tried building a Paladin Divine Shield deck with Steward of Darkshire but it hasn't been working out. I've reverted back to the old Zoolock deck for laddering and quest clearing and I must say, Darkshire Councilman is massively OP. Another deck that interest me is Tempo Warrior, but I'll have to play more games with it to say for sure.
Revamping the site has been a task I've been putting off for quite some time. Having returned to Singapore and experience a sense of new-ness around me, I decided that it's time for me to introduce some changes to this 4 year-old site (wow how time flies!).
The first thing you'll notice is how the blog has become the landing page for the site. I usually only update the blog and therefore it is the most relevant page for anyone interested in my artwork.
I removed the subsections of my portfolio and grouped everything into one link entitled "Art". This page contains a simple ArtStation/Instagram-styled gallery with no text attached. If you just want to look at the finished artwork without all this banter, this is the place for you. I completely removed the 3D subsection off the site. It was a hard decision for me, but I think I'm primarily interested to focus on the development of my 2D art skills in the near future.
Finally, I moved my personal information and links to my other social platform sites to the "About" section. The URLs are listed according to the frequency I check them. So if you wish to contact me, head over to that section. (Note: Email is still the fastest way to reach me. No spam please.)
Coming back to the blog, I do have a few ideas on how to improve the quality of my content for the future. I have drastically cut down the text count in my blog posts recently, partially due to my on-going exploration with the YouTube video platform. I wish to write lengthier posts to accompany each publication of my artwork from now on. This will provide additional insight to my workflow/motivations behind each piece of painting.
With regards to the type of content, I am thinking of slowing down the production of Hearthstone fanart (or any fanart for that matter) in favour of devoting some time for personal artwork. I'm thinking of a ratio along the lines of 2 fanart to 1 original art, but more confirmation of that on a later date.
Nozdormu the Timeless is one of the five Great Aspects empowered by the titans to watch over Azeroth. He fought against the demons during the War of the Ancients. Following this intervention, he retreated into seclusion, immersing himself in his duties. He emerges only infrequently, when events require his direct presence. He intervened in the defeat of Deathwing at the hands of Krasus and his allies, one of the few times that he has been seen in the skies of Azeroth.
Lore from WoWWiki
The second dragon aspect I've painted (after Ysera). Arguably the weakest dragon aspect in Hearthstone right now.
I'll be taking a 3 weeks - 1 month break from digital art as I am moving back to Singapore from Seattle. During this time I hope I can do more sketchbook stuff. I will post them on the blog when I get a chance to. There'll also be some major facelift for all my social media pages and this site, so please stay tuned. If you have any suggestions and feedback on improving the quality of my content or if you have something you wish to see my paint, please feel free to shoot me a message.
See you guys in Singapore!
Two paintings for one character? Say whaaaat?
Sylvanas is one of the most requested characters and one of my personal favourites. Stories that involve a character going through a dramatic change (be it from good to evil or vise versa) intrigues me. I had difficulty trying to represent Sylvanas accurately with just one painting so I made two.
Which version of Sylvanas do you prefer?
I was commissioned by my friends at Rotten Mage to create their poster for Game Start 2015. If you're attending the event this weekend, be sure to check them out! They are located in the "Singapore Gamebox" section of the convention.
Their game is coming out on Q1 2016. Be sure to give them your support!
As the corrupted Varian goes for the finishing blow, Anduin reaches out desperately for his last card in his deck. The one card that can keep him alive and awaken his father from his madness.
A little lore tid-bit for those who don't play Warcraft/Hearthstone:
In the WoW universe, King Varian Wrynn is the leader of the Alliance and Prince Anduin Wrynn is his son.
In Hearthstone, Varian is a Warrior-only card, which leaves him under the command of Garrosh Hellscream, former warchief of the Horde and overall bad-guy.
I thought it'll be fun to see the duel between the father and the son.
I started with a gestural drawing. As with the Ysera painting, I decided to loosely follow the golden ratio for the composition. Note how I tried to play up the dynamic perspective initially.
Added some details to the sketch. For this artwork, I decided to flesh out most of the details in the painting stage rather than in the lineart. This decision will prove to cost me quite a bit of revision time.
For the color scheme, I decided to go with something more sunset-sy to draw out the drama of the battle. I chose to have a desert/dry land as the battlefield to match the yellow board of Hearthstone.
In the past, I used to immediately start detailing isolated areas of the painting after the initial color scheme phase. I found that doing a medium detail pass is actually very beneficial for the painting. It sets the lighting and being able to quickly define the characters' facial features boosts my confidence to push forward.
My new laptop has a very saturated color display. When I compared my image on my secondary monitor, I noticed how dull my initial color scheme was. I quickly fix it before proceeding on.
With all the preliminary work done, I started working on the details.
Fixing the ground and background elements.
Fur and hair details and Varian's sword.
At this point, I was pretty satisfied with the painting. I posted on the LevelUp! group and my friend's comment was that the foreshortening on Varian looked wonky. His legs looked too big and disproportionate to his other body parts.
I merged all layers and moved stuff around. I think the legs looks more acceptable now and was ready to post the final image online. But after one night's rest, his left arm looked too long for me.
This is the final iteration.. I think.